In this paper we report our initial experiences in designing digital technology for facilitating various kinds of transitions that elderly citizens and therapists manage, as they go about the rehabilitation process in the clinic and beyond. Specifically we detail MagicMirror as an example sketch in designing for the transition between exercising at the rehab centre and at home; and also between minute everyday transitions while exercising itself. We invoke the notions of collaborative articulation and piggybacking on everyday artefacts and practices as the way to design for these transitions. Finally we reflect on how MagicMirror explorations contribute to ongoing discourses in designing for the experiential quality of Fluency.
|Proceedings of Create 2010 the interaction design conference
|Institute of Ergonomics & Human Factors, Elms Court, Elms Grove, Loughborough, Leics LE11 1RG, UK
|30 jun. 2011
|Udgivet - 30 jun. 2011