Kinesthetic Interaction: Revealing the Bodily Potential in Interaction Design

Maiken Hillerup Fogtmann, Jonas Fritsch, Karen Johanne Kortbek

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Abstract

    Within the Human-Computer Interaction community there is a growing interest in designing for the whole body in interaction design. The attempts aimed at addressing the body have very different outcomes spanning from theoretical arguments for understanding the body in the design process, to more practical examples of designing for bodily potential. This paper presents Kinesthetic Interaction as a unifying concept for describing the body in motion as a foundation for designing interactive systems. Based on the theoretical foundation for Kinesthetic Interaction, a conceptual framework is introduced to reveal bodily potential in relation to three design themes – kinesthetic development, kinesthetic means and kinesthetic disorder; and seven design parameters – engagement, sociality, movability, explicit motivation, implicit motivation, expressive meaning and kinesthetic empathy. The framework is a tool to be utilized when analyzing existing designs, as well as developing designs exploring new ways of designing kinesthetic interactions.
    OriginalsprogEngelsk
    TitelProceedings of the ACM OZCHI Conference
    Antal sider8
    ForlagAssociation for Computing Machinery
    Publikationsdato2008
    Sider89-96
    ISBN (Trykt)0-9803063-4-5
    DOI
    StatusUdgivet - 2008
    BegivenhedOZCHI 2008 - Designing for habitus and habitat - Cairns, Australien
    Varighed: 8 dec. 200812 dec. 2008
    Konferencens nummer: 20

    Konference

    KonferenceOZCHI 2008 - Designing for habitus and habitat
    Nummer20
    Land/OmrådeAustralien
    ByCairns
    Periode08/12/200812/12/2008

    Emneord

    • Human-Computer Interaction
    • Kinesthetic Interaction
    • Bodily Potential
    • Interaction Design
    • Kinesthetic Empathy

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