Research and applications of gaze interaction has mainly been conducted on a 2 dimensional surface (usually screens) for controlling a computer or controlling the movements of a robot. Emerging wearable and mobile technologies, such as google glasses may shift how gaze is used as an interactive modality if gaze trackers are embedded into the head- mounted devices. The domain of gaze-based interactive applications increases dramatically as interaction is no longer constrained to 2D displays. This paper proposes a general framework for gaze-based controlling a non- stationary robot (vehicle) as an example of a complex gaze-based task in environment. This paper discusses the possibilities and limitations of how gaze interaction can be performed for controlling vehicles not only using a remote gaze tracker but also in general challenging situations where the user and robot are mobile and the movements may be governed by several degrees of freedom (e.g. flying). A case study is also introduced where the mobile gaze tracker is used for controlling a Roomba vacuum cleaner.
|Status||Udgivet - 2013|
|Begivenhed||CHI 2013: Gaze Interaction in the Post-WIMP World - Paris, Frankrig|
Varighed: 27 apr. 2013 → 27 apr. 2013
|Periode||27/04/2013 → 27/04/2013|