Exploring a Large Space of Small Games

Gabriella Barros, Julian Togelius

Publikation: Konferencebidrag - EJ publiceret i proceeding eller tidsskriftPosterForskningpeer review

Abstract

We explore the soundness and playability of randomly generated games expressed in the Video Game Description Language (VGDL). A grammar is defined for VGDL, which is able to express a large variety of simple arcade-like games, and random expansions of this grammar are fed to a VGDL interpreter and played with off the shelf agents. We see this work as the first step towards generating complete, playable games.
OriginalsprogEngelsk
Publikationsdato2014
Antal sider2
StatusUdgivet - 2014
BegivenhedIEEE Conference on Computational Intelligence and Games - Dortmund, Tyskland
Varighed: 26 aug. 201429 aug. 2014
http://www.cig2014.de/doku.php

Konference

KonferenceIEEE Conference on Computational Intelligence and Games
Land/OmrådeTyskland
ByDortmund
Periode26/08/201429/08/2014
Internetadresse

Emneord

  • VGDL
  • Procedural content generation

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