Abstract
“Making” has been gaining traction in HCI and related fields both as a community of practice and as a method for creating objects and systems. While making is an important cultural practice, this paper claims that there is a disconnect between the rhetoric of making and “real world” notions of domain relevance and embedded hardware development. In considering how making operates in practice, we offer the
metaphor of a sandbox to describe this contradiction. We exemplify the metaphor with a small-scale prototyping platform of our own, and offer visions on how making
might progress in the future.
metaphor of a sandbox to describe this contradiction. We exemplify the metaphor with a small-scale prototyping platform of our own, and offer visions on how making
might progress in the future.
| Originalsprog | Engelsk |
|---|---|
| Titel | Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction |
| Forlag | Association for Computing Machinery |
| Publikationsdato | 15 jan. 2015 |
| Sider | 29-32 |
| ISBN (Trykt) | 9781450333054 |
| DOI | |
| Status | Udgivet - 15 jan. 2015 |
| Udgivet eksternt | Ja |
| Begivenhed | Conference on Tangible, Embedded, and Embodied Interaction - Stanford University, Palo Alto, USA Varighed: 16 jan. 2015 → 19 jan. 2015 Konferencens nummer: 9 http://www.tei-conf.org/15/ |
Konference
| Konference | Conference on Tangible, Embedded, and Embodied Interaction |
|---|---|
| Nummer | 9 |
| Lokation | Stanford University |
| Land/Område | USA |
| By | Palo Alto |
| Periode | 16/01/2015 → 19/01/2015 |
| Internetadresse |