Emotions In Play: On the constitution of emotion in solitary computer game play

Olli Tapio Leino

    Publikation: AfhandlingerPh.d.-afhandling

    Abstract

    This paper concerns with the emotions of a single-player computer game’s player. It
    identifies a challenge for games research trying to account for player’s experience
    from the detached and objective ‘scientific’ point-of-view. The paper suggests that
    by looking at gameplay from the player’s perspective, we can describe defining
    characteristics, based on which inter-subjectively plausible assumptions about player’s emotions could be made. In this paper one such characteristic is identified
    as the gameplay condition, which is further elaborated in relation to goals in single- player games.
    OriginalsprogEngelsk
    KvalifikationPh.d.
    Vejleder(e)
    • Aarseth, Espen, Hovedvejleder
    Udgiver
    StatusUdgivet - 2010

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