Data-Driven, Data-Informed, Data-Augmented: How Ubisoft’s Ghost Recon Wildlands Live Unit Uses Data for Continuous Product Innovation
- Karl Werder
- , Stefan Seidel
- , Jan Recker
- , Nicholas Berente
- , John Gibbs
- , Nouredine Abboud
- , Yossef Benzeghadi
- University of Cologne
- University of Liechtenstein
- Georgia State University
Publikation: Artikel i tidsskrift og konference artikel i tidsskrift › Tidsskriftartikel › Forskning › peer review