Abstract
This article proposes a situative space model that links the physical and virtual realms and sets the stage for complex human-computer interaction defined by what a human agent can see, hear, and touch, at any given point in time.
Originalsprog | Engelsk |
---|---|
Tidsskrift | I E E E Pervasive Computing |
Vol/bind | 10 |
Udgave nummer | 4 |
Sider (fra-til) | 73-83 |
Antal sider | 11 |
ISSN | 1536-1268 |
DOI | |
Status | Udgivet - 15 okt. 2011 |