A game is a game is a game

Ida Kathrine Hammeleff Jørgensen

Publikation: Konferencebidrag - EJ publiceret i proceeding eller tidsskriftKonferenceabstrakt til konferenceForskningpeer review

Abstract

Recently self-referentiality have occurred as a trend among game designers and have also enjoyed sporadic attention in academia. However, in academia, discussions of self-referential games often rest on proceduralist arguments and a too exclusive focus on the game object. This paper draws on the typology of meta-pictures developed by art historian J.W.T. Mitchell. Based on this typology, this paper discusses the notion of meta-games and suggest a broad conception of such games that includes not only the game object, but also the player and the discourse in which it is interpreted.
OriginalsprogEngelsk
Publikationsdato4 jul. 2017
Antal sider2
StatusUdgivet - 4 jul. 2017
BegivenhedDigital Games Research Association Conference 2017 - Swinburn University of Technology, Melbourne, Australien
Varighed: 2 jul. 20176 jul. 2017
Konferencens nummer: 10
http://digra2017.com/

Konference

KonferenceDigital Games Research Association Conference 2017
Nummer10
LokationSwinburn University of Technology
Land/OmrådeAustralien
ByMelbourne
Periode02/07/201706/07/2017
Internetadresse

Emneord

  • Games
  • Meta-games
  • self-reflexive games
  • Representation
  • Referentiality

Fingeraftryk

Dyk ned i forskningsemnerne om 'A game is a game is a game'. Sammen danner de et unikt fingeraftryk.

Citationsformater