Keyphrases
Hong Kong
100%
Fandom
67%
Computer Games
57%
Non-model Organism
37%
Environmentally Conscious
33%
Regional Character
33%
Arcade
33%
Game Design
33%
Digital Technology
33%
Touchscreen Computer
33%
Play Activities
33%
Design Research
33%
Instinct
33%
Imitation
33%
Play Behavior
33%
Methodological Considerations
33%
Game Development
33%
User-centered Design
33%
Participatory Design
33%
Spawning
33%
Doing Research
33%
Game Animals
33%
Perceived Risk
33%
Greater China
33%
Orangutan
33%
Risk Research
33%
Co-creative
33%
Multispecies Methods
33%
Human Contribution
33%
Creative Act
33%
Game Industry
33%
Corporate Response
33%
Democracy Protest
33%
Research Association
33%
Player Research
33%
Email Interviews
33%
Mahjong
33%
Playing Tactics
33%
Game Discourse
33%
Popular Games
33%
Animal Environment
33%
Caricature
33%
Orientalism
33%
Cultural Contexts
33%
Global Game Jam
22%
China
22%
Caillois
20%
Political Events
16%
Conference Theme
16%
Grassroots
16%
Arts and Humanities
Captive
33%
Animal Play
33%
Human Animal
33%
Animal Communication
33%
Designer
33%
Caricature
33%
Orientalism
33%
Digital Technology
16%
New York
16%
Michigan
16%
Nonhuman
16%
Limitations
16%
Non-human animals
16%
User Centered Design
16%
Research Project
16%
Mobile Technology
16%
Digital culture
16%
Hong Kong
16%
Historical Change
11%
Brain-damaged
11%
cabinet of curiosities
11%
Humanist
8%
Resemblance
8%
Chicago
8%
Progression
8%
Duel
8%
Genesis
8%
Human Action
8%
New Delhi
8%
Homo Ludens
8%
Causal reasoning
8%
Mystery
8%