Keyphrases
Danes
100%
Democracy
45%
Social Media
43%
Young People
36%
Young Citizens
34%
Perceptions of Democracy
27%
Informed Citizenship
25%
Political Debate
24%
Gitter
20%
Digital Society
19%
Traditional Media
19%
Democratic Participation
18%
Self-confidence
18%
Political Participation
17%
Self-consciousness
16%
Facebook
16%
Denmark
14%
Internet of Health Things (IoHT)
13%
World Wide Web
12%
Digital Media
12%
Missing Persons
12%
Mobile Phone Use
11%
Internet Risks
11%
Online Study
11%
Living with
11%
Mobile Phone
11%
Social Democratic
11%
Film Studies
11%
Global Reach
11%
Changing Conditions
11%
Mobile Devices
11%
Digital Rights
11%
Copenhagen
11%
Citizen Participation
11%
Media Studies
11%
Computer Use
11%
Digitization
11%
Film Media
11%
Youth Culture
11%
Older Citizens
11%
European Media
11%
Global Culture
11%
Mobile Community
11%
Street Protests
11%
Information Level
8%
Communication Device
8%
Citizenship
8%
Normative Values
8%
Debate Participation
8%
Engaged Citizenship
8%
Social Sciences
Democracy
76%
Social Media
75%
Youth
44%
Danish
43%
Digital Media
33%
Denmark
30%
Democratic Process
27%
Facebook
22%
Mobile Phones
22%
Consciousness
14%
Elections
14%
Mobile Technology
12%
Political Participation
12%
Youth Participation
11%
Administrative Structure
11%
Citizens' Participation
11%
Case Study
11%
Youth Culture
11%
News Value
11%
Israel
11%
Pilot Study
10%
Cultural Context
10%
Everyday Life
8%
Civics
8%
Media Education
7%
Field Work
5%
Narrative
5%
Media Use
5%
Nongovernmental Organizations
5%
Social Participation
5%
Cross-Cultural Studies
5%
Random Sample
5%
Telephone Interview
5%
Older Person
5%
Qualitative Research
5%
Social Perception
5%
Small Groups
5%
Arts and Humanities
Digital
40%
Democracy
39%
Social Media
35%
Engagement
29%
Digital Media
20%
Political Debate
19%
traditional media
16%
Repertoire
14%
Facebook
13%
Tradition
13%
Denmark
12%
Youth Participation
11%
Mobile
11%
Citizen Participation
11%
Copenhagen
11%
Media Studies
11%
Red
11%
Local
11%
Discourse
10%
Normative
9%
Civics
9%
Earth
7%
Majority
6%
Physical World
5%
Usefulness
5%
MEANING-FULNESS
5%