Keyphrases
Interaction Design
90%
Design Research
62%
Design Practice
50%
Self-tracking
49%
Design Process
44%
Computational Composites
44%
Haptics
41%
Material Programming
41%
Research through Design
41%
Tracking Device
30%
Temporal Form
28%
Bricolage
27%
Material Interaction
27%
Vibrotactile
27%
Health Technology
27%
Design Space
27%
Form-giving
27%
Wearable Devices
24%
Ovum
18%
Fertility Tracking
18%
Self-tracking Devices
18%
Self-tracking Technologies
17%
The Self
16%
Programming Practice
15%
Shape-changing Interfaces
15%
New Interaction
13%
Performing Objects
13%
Phenomenological Theory
13%
Estrangement
13%
Design Ideation
13%
Embodied Design
13%
Practice-based
13%
Self-experience
13%
HCI Community
13%
Design Basis
13%
Impermanence
13%
Things Fall Apart
13%
Interactive Systems Design
13%
Disassembling
13%
Deconstruction
13%
Design Experimentation
13%
Technological Experiment
13%
Phenomenological Approach
13%
Putting
13%
Research Diversity
13%
Urban Energy Systems
13%
Existing Technology
13%
Responsive Environments
13%
Wireless Traffic
13%
Digital Materials
13%
Computer Science
Human-Computer Interaction
100%
Interaction Design
99%
Design Research
81%
Design Practice
51%
Wearable Device
41%
Interaction Designer
34%
User Experience
27%
Driven Design Process
27%
Tracking Device
18%
Energy Consumption
13%
Wireless Traffic
13%
Home Environment
13%
Healthcare Service
13%
Design Challenge
13%
Enabling Action
13%
Design Initiative
13%
Healthcare Technology
13%
Technology Design
13%
Connectability
13%
Lead Individual
13%
Future Direction
13%
Soft Robot
13%
Haptic Output
13%
Abstract Concept
13%
Complex Situation
13%
Design Perspective
13%
Digital Material
13%
Social Context
13%
Related Question
13%
Soft Robotics
13%
Architecture Design
13%
Product Design
13%
Design Criterion
13%
Negative Experience
13%
Participatory Design
13%
Information Technology
13%
Computer Hardware
11%
Architectural Pattern
6%
Control Unit
6%
Vibration Motor
6%
Physical World
6%
Working Domain
6%
Design Alternative
6%
Generate Alternative
6%
Paradigm Shift
6%
Tracking Technology
6%
Scientific Knowledge
6%
Paradigm Design
6%
Research Process
6%
Design Discipline
5%
Arts and Humanities
Temporal
48%
Design Practice
37%
Practitioners
32%
Designer
29%
Interactive
27%
Crafting
27%
Expression
22%
Action
21%
Conceptual
20%
Materiality
20%
Digital
20%
Framework
19%
Contemporary
18%
Tradition
18%
re-interpretation
13%
Photography
13%
Rationality
13%
Bricolage
13%
Genre
13%
Urban
13%
Dynamics
13%
Painting
13%
venues
13%
Tension
13%
Temporality
13%
Architecture
13%
Generative
13%
Collaborator
13%
Performative
13%
Manifesto
13%
Industrial Design
13%
Vernacular
13%
Abstract Concept
13%
Interactive systems
13%
Scholars
13%
Deconstruction
13%
Esthetics
13%
dresses
13%
Local
13%
Gestalt
11%
Technique
8%
Engagement
6%
realm
6%
chief creative officer
6%
frog design
6%
Audience Participation
6%
Fun
6%
Artwork
6%
Initiative
6%
touch-stone
6%