Robotics, Evolution, and Art Lab

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  • 2024

    Algorithmic Ways of Seeing: Using Object Detection to Facilitate Art Exploration

    Meyer, L. S., Engel Aaen, J., Tranberg, A. R., Kun, P., Freiberger, M., Risi, S. & Løvlie, A. S., 11 maj 2024, Algorithmic Ways of Seeing: Using Object Detection to Facilitate Art Exploration. s. 1-18 18 s. (ACM Annual Conference on Human Factors in Computing Systems (CHI)).

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  • 2023

    Guiding the Exploration of the Solution Space in Walking Robots Through Growth-Based Morphological Development

    Naya, M., Faina, A. & Duro, R., 2023, GECCO '23: Proceedings of the Genetic and Evolutionary Computation Conference. Association for Computing Machinery, s. 1230–1238

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  • Local Estimation vs Global Information: the Benefits of Slower Timescales

    Zahadat, P., 2023, 4th IEEE International Conference on Autonomic Computing and Self-Organizing Systems . IEEE

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  • Procedurally generating rules to adapt difficulty for narrative puzzle games

    Volden, T., Grbic, D. & Burelli, P., 2023, Proceedings of the IEEE Conference on Game. IEEE, s. 1-4 4 s. (Proceedings of the 2023 IEEE conference on Games).

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  • 2022

    Growth-based morphological development: a natural approach to fitness landscape shaping

    Naya, M., Faina, A. & Duro, R., 2022, Proceedings of the Genetic and Evolutionary Computation Conference Companion. Association for Computing Machinery, s. 140–143

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  • Harnessing Growth-Based Morphological Development to Facilitate Learning ANN-Controlled Bipedal Walking

    Naya, M., Faina, A. & Duro, R., 2022, Proceedings of the International Joint Conference on Neural Networks (IJCNN). IEEE

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  • Learning Hands-On Electronics from Home: A Simulator for Fritzing

    Faina, A., 2022, Robotics in Natural Settings: CLAWAR 2022. (Lectiure Notes in Networks and Systems; Nr. 530).

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  • The impact of multi-scale control topology on asset distribution in dynamic environments

    Zahadat, P. & Diaconscu, A., 2022, 3rd IEEE International Conference on Autonomic Computing and Self-Organizing Systems. IEEE

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  • Towards a Framework for Human-AI Interaction Patterns in Co-Creative GAN Applications

    Grabe, I., Duque, M. G. & Zhu, J., 2022, Proceeding of the 3rd Workshop on Human-AI Co-Creation with Generative Models (HAI-GEN ‘22)at ACM IUI Workshops.

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  • Towards a Framework for Human-AI Interaction Patterns in Co-Creative GAN Applications

    Grabe, I., Duque, M. G., Risi, S. & Zhu, J., 2022, Joint Proceedings of the ACM IUI Workshops 2022, March 2022, Helsinki, Finland.

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  • 2021

    A large-scale, light-weight, and soft braided robot manipulator with rapid expansion capabilities

    Støy, K., Walker, K. E., Nielsen, S. A., Ayres, P., Heinrich, M. K., Leon, D. A. & Cheheltan, A., 2021, 2021 IEEE 4th International Conference on Soft Robotics (RoboSoft). IEEE, s. 495-500 (Proceeedings, 2021 IEEE 4th International Conference on Soft Robotics (RoboSoft)).

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  • Challenges in Generating Juice Effects For Automatically Designed Games

    Johansen, M. & Michael Cook, 11 okt. 2021, Proceedings of The 17th AAAI conference on Artificial Intelligence and Interactive Digital Entertainment. 1 udg. AAAI Press, Bind 17. s. 42-49 8 s. 10

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  • Evolving Modular Robots: Challenges and Opportunities

    Faina, A., 2021, Proceedings of the ALIFE 2021: The 2021 Conference on Artificial Life. MIT Press, 4 s.

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  • HoRoSim, a Holistic Robot Simulator: Arduino Code, Electronic Circuits and Physics

    Faina, A., 28 apr. 2021, Proceedings of the 12th International Conference on Robotics in Education. Springer, (Advances in Intelligent Systems and Computing, Bind 1359).

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  • Learning Bipedal Walking Through Morphological Development

    Naya, M., Faina, A. & Duro, R., 2021, Proceedings of the 16th International Conference on Hybrid Artificial Intelligence Systems. Springer, 12 s. (Lecture Notes in Computer Science).

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  • On the Use of Handheld Augmented Reality for Inventory Tasks: A Study with Magazine Retailers

    Mitts, P. & Debarba, H. G., 2021, Lecture Notes in Computer Science: Human-Computer Interaction – INTERACT 2021. Springer, (Lecture Notes in Computer Science, Bind 12932).

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  • Player-AI Interaction: What Neural Network Games Reveal About AI as Play

    Zhu, J., Villareale, J., Javvaji, N., Risi, S., Löwe, M., Weigelt, R. & Harteveld, C., maj 2021, CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. 77

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  • Squeezer - A Mixed-Initiative Tool for Designing Juice Effects

    Johansen, M., Pichlmair, M. & Risi, S., 16 sep. 2021, Proceedings of The 16th International Conference on the Foundations of Digital Games (FDG) 2021 (FDG’21). Association for Computing Machinery, 11 s. 37

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  • 2020

    Adapting to a changing environment: Simulating the effects of noise on animal sonification

    Kadish, D. & Risi, S., 14 jul. 2020, ALIFE 2020: The 2020 Conference on Artificial Life. Bongard, J., J. L., Hebert-Dufrésne, L., Dasari, R. & Soros, L. (red.). 32 udg. MIT Press, s. 687-695 9 s. (Artificial Life Conference Proceedings ).

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  • An Experiment in Morphological Development for Learning ANN Based Controllers

    Naya, M., Faina, A. & Duro, R., 2020, Proceedings of 2020 International Joint Conference on Neural Networks (IJCNN). IEEE, 8 s.

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  • CG-GAN: An Interactive Evolutionary GAN-Based Approach for Facial Composite Generation

    Zaltron, N., Zurlo, L. & Risi, S., 1 apr. 2020, Proceedings of the AAAI Conference on Artificial Intelligence. 03 udg. Association for the Advancement of Artificial Intelligence, Bind 34. s. 2544-2551 8 s. (Proceedings of the AAAI Conference on Artificial Intelligence).

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  • Evolving HyperNetworks for Game-Playing Agents

    Carvelli, C., Grbic, D. & Risi, S., 8 jul. 2020, GECCO '20: Proceedings of the 2020 Genetic and Evolutionary Computation Conference Companion. Association for Computing Machinery, s. 71-72 2 s.

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  • Finding Game Levels with the Right Difficulty in a Few Trials through Intelligent Trial-and-Error

    González-Duque, M., Berg Palm, R., Ha, D. & Risi, S., 2020, Proceedings of the 2020 IEEE Conference on Games (CoG). IEEE, s. 503-510 8 s.

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  • iNNk: A Multi-Player Game to Deceive a Neural Network

    Villareale, J., Acosta-Ruiz, A. V., Arcaro, S. A., Fox, T., Freed, E., Gray, R. C., Löwe, M., Nuchprayoon, P., Sladek, A., Weigelt, R., Li, Y., Risi, S. & Zhu, J., 1 nov. 2020, CHI PLAY '20: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play. s. 33-37 4 s.

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  • Learning a Behavioral Repertoire from Demonstrations

    Justesen, N., González-Duque, M., Cabarcas, D., Mouret, J.-B. & Risi, S., 2020, Proceedings of the 2020 IEEE Conference on Games. IEEE, s. 383-390 8 s.

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  • On the causality between affective impact and coordinated human-robot reactions

    Frederiksen, M. R. & Støy, K., 31 aug. 2020, 2020 29th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN). IEEE, s. 488-494 8 s.

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  • Reusability vs Morphological Space in Physical Robot Evolution

    Moreno, R. & Faina, A., 2020, Proceedings of the 2020 Genetic and Evolutionary Computation Conference Companion. Association for Computing Machinery, s. 1389-1391 3 s.

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  • Robophony: A new voice in the soundscape

    Kadish, D., maj 2020, Proceedings of RE:SOUND 2019. 8 udg. British Computer Society, s. 243-252 10 s. 243

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  • Robots can defuse high-intensity conflict situations

    Frederiksen, M. R. & Støy, K., 25 okt. 2020, Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS). IEEE, s. 11376-11382 8 s.

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  • Safe Reinforcement Learning through Meta-learned Instincts

    Grbic, D. & Risi, S., 13 jul. 2020, ALIFE 2020: The 2020 Conference on Artificial Life. 32 udg. MIT Press, s. 183-291 8 s. (Artificial Life Conference Proceedings ).

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  • Safer reinforcement learning through evolved instincts

    Grbic, D. & Risi, S., jul. 2020, GECCO '20: Proceedings of the 2020 Genetic and Evolutionary Computation Conference Companion. Association for Computing Machinery, s. 77-78 2 s.

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  • Some Experiments on the influence of Problem Hardness in Morphological Development based Learning of Neural Controllers

    Naya, M., Faina, A. & Duro, R., 2020, Proceedings of the 15th International Conference on Hybrid Artificial Intelligence Systems : HAIS2020. Springer, s. 362-373 (Lecture Notes in Computer Science, Bind 12344).

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  • Sound as Material for Eco-technogenesis

    Hines, M., Kadish, D. & Ranten, M. F., maj 2020, Proceedings of RE:SOUND 2019. 8 udg. British Computer Society, s. 195-201 7 s. 195

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  • Using Evolution to Design Modular Robots: An Empirical Approach to Select Module Designs

    Moreno, R. & Faina, A., 2020, Applications of Evolutionary Computation. Springer, s. 276-290 (Lecture Notes in Computer Science, Bind 12104).

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  • 2019

    An artificial life approach to studying niche differentiation in soundscape ecology

    Kadish, D., Risi, S. & Beloff, L., 2019, The 2019 Conference on Artificial Life: A Hybrid of the European Conference on Artificial Life (ECAL) and the International Conference on the Synthesis and Simulation of Living Systems (ALIFE). MIT Press, s. 52-59 8 s.

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  • A systematic comparison of affective robot expression modalities

    Bidragets oversatte titel: Systematisk sammenligning af affektive robotters udtryksformerFrederiksen, M. R. & Støy, K., 12 dec. 2019, Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems 2019. IEEE, 8 s.

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  • Characterizing Asymmetric Collaborative Interactions in Virtual and Augmented Realities

    Grandi, J. G., Debarba, H. G. & Maciel, A., 15 aug. 2019, 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE, s. 127-135 9 s.

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  • Engineering Modular Playware

    Frederiksen, M. R., Lund, H. H. & Leggieri, M., 10 jan. 2019, Proceedings of the 2019 International Conference on Artificial Life and Robotics. ICAROB 2019: PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON ARTIFICIAL LIFE AND ROBOTICS, Bind 24. s. 9-13 4 s.

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  • Towards Continual Reinforcement Learning through Evolutionary Meta-Learning

    Grbic, D. & Risi, S., 17 jul. 2019, Towards Continual Reinforcement Learning through Evolutionary Meta-Learning. 2019 udg. New York, NY, USA: Association for Computing Machinery, Bind Proceedings of the Genetic and Evolutionary Computation Conference Companion. s. 119-120 2 s.

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  • Video Game Description Language Environment for Unity Machine Learning Agents

    Johansen, M., Pichlmair, M. & Risi, S., 1 aug. 2019, 2019 IEEE Conference on Games (CoG). IEEE, 8 s.

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  • 2018

    Appeal and Perceived Naturalness of a Soft Robotic Tentacle

    Jørgensen, J., 5 mar. 2018, Proceedings of the Companion of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, Chicago, IL, USA, March 2018 (HRI'18). Association for Computing Machinery, s. 139-140 2 s.

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  • Automated Reconfiguration of Modular Robots Using Robot Manipulators

    Moreno, R., Veenstra, F., Silvera, D., Franco, J., Gracia, O., Cordoba, E., Gomez, J. & Faina, A., 2018, Proceedings of the 2018 IEEE Symposium Series on Computational Intelligence (SSCI 2018). Bangalore, India: IEEE, s. 884-891 8 s.

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  • Design of a Bio-Inspired Controller to Operate a Modular Robot Autonomously

    Hernández, H., Moreno, R., Faina, A. & Gomez, J., 2018, Ibero-American Conference on Artificial Intelligence: IBERAMIA 2018. Springer, s. 314-325 (Lecture Notes in Computer Science, Bind 11238).

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  • Enacting the Soft Automaton: Empirical Ontologies of Two Soft Robots from Technical Research and Media Art

    Jørgensen, J., 25 okt. 2018, EVA Copenhagen 2018: Politics of the Machines - Art and After. British Computer Society, s. 1-9 9 s. 23. (Electronic Workshops in Computing (eWiC)).

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  • Evolution of Fin Undulation on a Physical Knifefish-inspired Soft Robot

    Bidragets oversatte titel: Evolution af finne-undulation på en fysisk knivfisk-inspireret blød robotVeenstra, F., Jørgensen, J. & Risi, S., 15 jul. 2018, GECCO ’18: Genetic and Evolutionary Computation Conference, July 15–19, 2018, Kyoto, Japan. Sartor, J. B., D’Hondt, T. & De Meuter, W. (red.). New York, NY. USA: Association for Computing Machinery, 8 s.

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  • Intrinsic Mortality Governs Evolvability

    Veenstra, F., de Prado Salas, P. G., Bongard, J., Stoy, K. & Risi, S., 2018, Artificial Life Conference Proceedings: ALIFE 2018. MIT Press, s. 242-249 8 s.

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  • The Dark Side of Making - Reflecting on Promises, Practices and Problems of the Last 25 Years

    Cermak, D., Beloff, L., Priest, J., Langelaar, W. & Gray, S., 22 jun. 2018, Proceedings of the 24th International Symposium on Electronic Art (ISEA). Durban South Africa: Durban University of technology (DUT), s. 414-417 4 s.

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  • Towards a Plant Bio-Machine

    Nichele, S., Risi, S., Tufte, G. & Beloff, L., 8 feb. 2018, IEEE Alife conference (SSCI) proceedings. IEEE, s. 1-8 8 s. 17544442

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  • 2017

    Context and Natural Language in Formal Concept Analysis

    Wray, T. & Eklund, P., jun. 2017, Modeling and Using Context. CONTEXT 2017: International and Interdisciplinary Conference on Modeling and Using Context. Springer, s. 343–355 12 s. (Lecture Notes in Computer Science, Bind 10257).

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  • Continual Online Evolutionary Planning for In-Game Build Order Adaptation in StarCraft

    Justesen, N. O. & Risi, S., 16 jul. 2017, GECCO ’17 Proceedings of the Genetic and Evolutionary Computation Conference. Association for Computing Machinery, s. 187-194

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