Filter
Konferencebidrag i proceedings

Søgeresultater

  • 2015

    Freaky: Collaborative Enactments of Emotion

    Leahu, L. & Sengers, P., 2015, Proceedings of the 18th ACM Conference Companion on Computer Supported Cooperative Work & Social Computing: CSCW'15 Companion. Association for Computing Machinery, s. 17-20

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Friendship maintenance in the digital age: Applying a relational lens to online social interaction

    Shklovski, I., Barkhuus, L., Bornø, N. & Kaye, J. '., 2015, CSCW '15 Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing. Association for Computing Machinery, s. 1477-1487 11 s. (ACM Conference on Computer-Supported Cooperative Work and Social Computing).

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • General Video Game Evaluation Using Relative Algorithm Performance Profiles

    Nielsen, T., Barros, G., Togelius, J. & Nelson, M., 2015, Applications of Evolutionary Computation: 18th European Conference, EvoApplications 2015, Copenhagen, Denmark, April 8-10, 2015, Proceedings. Springer Publishing Company, s. 369-380 12 s. (Lecture Notes in Computer Science, Bind 9028).

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
    Fil
  • Hybrid process technologies in the financial sector

    Debois, S., Hildebrandt, T., Marquard, M. & Slaats, T., 31 aug. 2015, CEUR Workshop Proceedings: Proceedings of the Industry Track at the 13th International Conference on Business Process Management 2015 (BPM-Industry 2015). CEUR Workshop Proceedings, Bind 1439. s. 107-119 (CEUR Workshop Proceedings).

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
    Fil
  • Interaction Design as a Bricolage Practice

    Vallgårda, A. & Fernaeus, Y., jan. 2015, Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction: TEI 2015. New York: Association for Computing Machinery, s. 173-180 8 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Interactive evolution of levels for a competitive multiplayer FPS

    Olsted, P. T., Ma, B. & Risi, S., 1 maj 2015, Evolutionary Computation (CEC), 2015 IEEE Congress on. IEEE, s. 1527-1534 8 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Interactively Evolving Compositional Sound Synthesis Networks

    Jónsson, B. Þ., Hoover, A. K. & Risi, S., 2015, Proceedings of the 2015 Annual Conference on Genetic and Evolutionary Computation: GECCO '15. New York, NY, USA: Association for Computing Machinery, s. 321-328 8 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Intertext: On Connecting Text in the Building Process

    Christensen, L. R., 2015, ECSCW 2015: Proceedings of the 14th European Conference on Computer Supported Cooperative Work (ECSCW), Oslo, 19 - 23 September, 2015. Boulus-Rødje, N., Ellingsen, G., Bratteteig, T., Aanestad, M. & Bjørn, P. (red.). Springer VS, Bind Part I. s. 103-121

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Investigating MCTS Modifications in General Video Game Playing

    Frydenberg, F., Andersen, K., Risi, S. & Togelius, J., 2015, Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games. IEEE Computer Society Press, s. 107-113

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Loops and Metagames: Understanding Game Design Structures

    Sicart, M. A., 2015, Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015), June 22-25, 2015, Pacific Grove, CA, USA..

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
  • Magic Pointing for Eyewear Computers

    Jalaliniya, S., Mardanbegi, D. & Pederson, T., 7 sep. 2015, ISWC '15 Adjunct Proceedings of the 2015 ACM International Symposium on Wearable Computers. Association for Computing Machinery, s. 155-158

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
    Fil
  • Mobilizing Senior Citizens in Co-design Work

    Malmborg, L., Werner, K., Gronvall, E., Messeter, J. & Raben , T., 24 aug. 2015, Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct: MobileHCI '15. New York: Association for Computing Machinery, s. 916-919 4 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Modeling Routinization in Games: An Information Theory Approach

    Wallner, S., Pichlmair, M., Hecher, M. & Wimmer, M., 2015, Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play: CHI PLAY '15. New York, NY, USA: Association for Computing Machinery, s. 727-732 6 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Monte-Carlo Tree Search for Simulated Car Racing

    Fischer, J., Falsted, N., Vielwerth, M., Togelius, J. & Risi, S., 2015, Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015), June 22-25, 2015, Pacific Grove, CA, USA. Association for Computing Machinery, 5 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
  • Novelty-driven Particle Swarm Optimization

    Galvao, D., Lehman, J. A. & Urbano, P., 2015, Artificial Evolution: 12th International Conference, Evolution Artificielle, EA 2015, Lyon, France, October 26-28, 2015. Revised Selected Papers. Springer, s. 177-190 14 s. (Lecture Notes in Computer Science, Bind 9554).

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
    Fil
  • Once Upon a Tablet: A School Toy in the Making

    Froes, I., 2015, Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being: 9th International Conference, UAHCI 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part III. Springer VS, Bind 9177. s. 43-53 11 s. (Lecture Notes in Computer Science).

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
    Fil
  • Participatory Republics: Play and the Political

    Sicart, M. A., 2015, Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015), June 22-25, 2015, Pacific Grove, CA, USA.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
  • Really Eating Together: A Kinetic Table To Synchronise Social Dining Experiences

    Mitchell, R., Papadimitriou, A., You, Y. & Boer, L., 2015, AH '15: Proceedings of the 6th Augmented Human International Conference. Association for Computing Machinery, s. 173-174

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Safety, Liveness and Run-time Refinement for Modular Process-Aware Information Systems with Dynamic Sub Processes

    Debois, S., Hildebrandt, T. & Slaats, T., 2015, FM 2015: Formal Methods: 20th International Symposium, Oslo, Norway, June 24-26, 2015, Proceedings. Bjørner, N. & de Boer, F. (red.). Springer, s. 143-160 18 s. (Lecture Notes in Computer Science, Bind 9109).

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
    Fil
  • Shifting Borderland of Technoscience: Tracing Trajectories of Critical Practice

    Lindtner, S., Cohn, M., Leahu, L., Holmer, H. & Di Salvo, C., 2015, Critical Alternatives: Proceedings of The Fifth Decennial Aarhus Conference 17- 21 August 2015, Aarhus, Denmark. Association for Computing Machinery, Bind II. s. 1-4

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • SMUG: Scientific Music Generator

    Scirea, M., A B Barros, G., Togelius, J. & Shaker, N., jun. 2015, Proceedings of the Sixth International Conference on Computational Creativity June 2015. Utah State University Press, s. 204-211

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
  • Soft-Body Muscles for Evolved Virtual Creatures: The Next Step on a Bio-Mimetic Path to Meaningful Morphological Complexity

    Lessin, D. & Risi, S., 2015, Proceedings of the European Conference on Artificial Life (ECAL) 2015. MIT Press, s. 604–611

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Fil
  • Software Tools and Practices

    Dittrich, Y., 2015, Human-Centric Development of Software Tools: Dagstuhl Seminar 15222. Schloss Dagstuhl--Leibniz-Zentrum für Informatik, Bind 5. s. 123-124 3 s. (Dagstuhl Seminar Proceedings).

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
    Fil
  • Teaching Software Developers to Perform UX Tasks

    Pedersen, T. Ø., Bornø, N. A., Larsen, L. B. & Stage, J., 2015, Proceedings of the 2015 OzCHI conference. Association for Computing Machinery

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • The Analysis of a Real Life Declarative Process

    Debois, S. & Slaats, T., 2015, Proceedings of the 2015 Symposium on Computational Intelligence and Data Mining (CIDM). IEEE: IEEE Computer Society Press, s. 1374 - 1382

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • The Digital Outcasts - Advanced Margins in Digital Societies

    Hjelholt, M., 2015, Proceedings of the 13th International Conference e-Society 2015. Kommers, P. & Isaias, P. (red.). International Association for Development, IADIS, s. 239-243

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • The Prevalence of UX Design in Agile Development Processes in Industry

    Pedersen, T. Ø., 2015, Proceedings from the 2015 Agile Conference. IEEE

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • The Toilet Companion: A toilet brush that should be there for you and not for others

    Boer, L., Hansen, N., Möller, R.-L., Neto, A., Holm Nielsen, A. & Mitchell, R., 2015, AH '15: Proceedings of the 6th Augmented Human International Conference. Association for Computing Machinery, s. 151-154

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • The Word Game: The ontology of an undefinable object

    Aarseth, E. J. & Calleja, G., 2015, Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015). Society for the Advancement of the Science of Digital Games, 8 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
  • Towards generating arcade game rules with VGDL

    Nielsen, T., A B Barros, G., Togelius, J. & Nelson, M., 2015, 2015 IEEE Conference on Computational Intelligence and Games (CIG). IEEE, s. 185 - 192 8 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Turning Data into People: Player Perspectives on Game Addiction

    Nielsen, R. K. L., 23 okt. 2015, ITAG '15 Proceedings of the 2015 International Conference on Interactive Technologies and Games (iTAG). Washington: IEEE Computer Society Press, s. 76-83 7 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
    Fil
  • TwitterIDo: What if My Shopping Bag Could Tell My Friends I’m Out Shopping

    Nazzi, E. & Sokoler, T., 21 jul. 2015, ITAP: International Conference on Human Aspects of IT for the Aged Population: Human Aspects of IT for the Aged Population. Design for Everyday Life. Springer Publishing Company, s. 512-523 (Lecture Notes in Computer Science, Bind 9194).

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Un-Crafting: Exploring Tangible Practices for Deconstruction in Interactive System Design

    Murer, M., Vallgårda, A., Jacobsson, M. & Tscheligi, M., jan. 2015, Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction. New York: Association for Computing Machinery, s. 469-472 4 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • 2014

    Adapting Morphology to Multiple Tasks in Evolved Virtual Creatures

    Lessin, D., Fussell, D. & Miikkulainen, R., 2014, Proceedings of The Fourteenth International Conference on the Synthesis and Simulation of Living Systems (ALIFE 14) 2014. MIT Press, s. 247-254

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Adaptive Architecture

    Bolbroe, C., 20 okt. 2014, Non-Refereed Proceedings of the 2nd Media Architecture Biennale Conference: World Cities.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskning

  • Ajna: negotiating forms in the making of a musical cabinet

    Fernaeus, Y. & Vallgårda, A., 2014, Proceedings of the 2014 conference on Designing interactive systems (DIS'14). Association for Computing Machinery, 10 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
    Fil
  • A Prototype using Territories and an Affordance Tree for Social Simulation Gameplay

    Geishauser, T., Cheong, Y.-G. & Nelson, M., 3 apr. 2014, Proceedings of the 9th International Conference on the Foundations of Digital Games: FDG 2014 Proceedings. Society for the Advancement of the Science of Digital Games, 2 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Assessing seniors' user experience (UX) of exergames for balance training

    Nawaz, A., Skjæret, N., Ystmark, K., Helbostad, J. L., Vereijken, B. & Svanæs, D., 2014, Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational: NordiCHI '14. Association for Computing Machinery, s. 578-587 10 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Automatically Categorizing Procedurally Generated Content for Collecting Games

    Risi, S., Lehman, J., D’Ambrosio, D. B. & Stanley, K. O., 2014, FDG 2014 Workshop Proceedings: Proceedings of Workshops Colocated with the 9th International Conference on the Foundations of Digital Games. New York, NY: Association for Computing Machinery, (Proceedings of the Workshop on Procedural Content Generation in Games (PCG) at the 9th International Conference on the Foundations of Digital Games (FDG-2014). ACM, New York, NY, USA).

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Causing Commotion with a Shape-changing Bench: - Experiencing Shape-Changing Interfaces in Use

    Grönvall, E., Kinch, S., Petersen, M. G. & Rasmussen, M., 2014, The ACM SIGCHI Conference on Human Factors in Computing Systems: CHI 2014. Association for Computing Machinery, 10 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Challenges for Game Addiction as a Mental Health Diagnosis

    Nielsen, R. K., Aarseth, E. & Poulsen, A., 7 apr. 2014, Proceedings of the 9th International Conference on the Foundations of Digital Games: FDG 2014 Proceedings. 3 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Åben adgang
    Fil
  • Characteristics of generatable games

    Togelius, J., Nelson, M. & Liapis, A., 2014, Proceedings of the 5th Workshop on Procedural Content Generation in Games. Association for Computing Machinery, 6 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Concordance: Design Ideal for Facilitating Situated Negotiations in Out-of-clinic Healthcare

    Bagalkot, N. L., Gronvall, E. & Sokoler, T., 2014, The ACM SIGCHI Conference on Human Factors in Computing Systems: Extended Abstracts of CHI2014. Association for Computing Machinery, 10 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Designing Interactive Listening Situations

    Bidragets oversatte titel: Design af Interaktive LyttesituationerFritsch, J., Breinbjerg, M. & Starcke-Jensen, T., 3 dec. 2014, Proceedings of OZCHI'14.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Encounters on a Shape-changing Bench: Exploring atmospheres and social behaviour in situ

    Kinch, S., Grönvall, E., Petersen, M. G. & Rasmussen, M., 2014, TEI 2014. Proceedings of the International Conference on Tangible, Embedded and Embodied Interaction, 8. Association for Computing Machinery, s. 233-240 8 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Evaluating Musical Foreshadowing of Videogame Narrative Experiences

    Scirea, M., Cheong, Y.-G., Nelson, M. & Bae, B. C., 2014, Proceedings of the 9th Audio Mostly: A Conference on Interaction With Sound: AM '14. Association for Computing Machinery, 8 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Fil
  • Experiences from Training Agile Software Developers in Focused Workshops

    Pedersen, T. Ø., 2014, IHCI 2014International Conference on Intelligent Human Computer Interaction. s. 355-359

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Generative Agents for Player Decision Modeling in Games

    Holmgård, C., Liapis, A., Togelius, J. & Yannakakis, G., 2014, 9th International Conference on Foundations of Digital Games. Society for the Advancement of Digital Games

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Guided Self-organization in Indirectly Encoded and Evolving Topographic Maps

    Risi, S. & Stanley, K. O., 2014, Proceedings of the 2014 Conference on Genetic and Evolutionary Computation. Association for Computing Machinery, s. 713-720 8 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

  • Head and eye movement as pointing modalities for eyewear computers

    Jalaliniya, S., Mardanbeigi, D., Pederson, T. & Hansen, D. W., 19 jun. 2014, Proceedings of the 2014 11th International Conference on Wearable and Implantable Body Sensor Networks Workshops. IEEE Computer Society Press, 4 s.

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review