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  • Konferencebidrag i proceedings

    Magic Pointing for Eyewear Computers

    Jalaliniya, S., Mardanbegi, D. & Pederson, T., 7 sep. 2015, ISWC '15 Adjunct Proceedings of the 2015 ACM International Symposium on Wearable Computers. Association for Computing Machinery, s. 155-158

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  • Makin' cake and the meaning in games

    Cermak-Sassenrath, D., 2013, Design and semantics of form and movement (DeSForM) 2013. s. 199-203

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  • Makin' f*¢&|# cake: The innocent, the vulgar, and the scary

    Cermak-Sassenrath, D., Gavin, J. & Martin, M., 2013, Proceedings of the 9th ACM Conference on Creativity & Cognition 2013. New York: Association for Computing Machinery, s. 374-375

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  • Making a Home for Social Media

    Heyer, C., Shklovski, I. & Gorm Jensen, N., 8 sep. 2013, UbiComp '13 Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing. Association for Computing Machinery, 4 s.

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  • Making cake, swearing, and the indefinite meaning of media

    Cermak-Sassenrath, D., Martin, M., Gavin, J. & Walker, C., 2013, Proceedings of The 9th Australasian Conference on Interactive Entertainment (IE 2013): Matters of Life and Death. New York: Association for Computing Machinery, 36

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  • MAP-Elites for noisy domains by adaptive sampling

    Justesen, N., Risi, S. & Mouret, J.-B., 2019, Proceedings of the Genetic and Evolutionary Computation Conference Companion: GECCO '19. Association for Computing Machinery, s. 121-122 2 s.

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  • Mapping the game landscape: Locating genres using functional classification

    Dahlskog, S., Kamstrup, A. & Aarseth, E. J., 2009, DiGRA '09 - Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory. Brunel University

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  • Material Computing - Computational Materials

    Vallgårda, A. K. A. & Sokoler, T., 2010, Adjunct Proceedings Ubicomp '10. Association for Computing Machinery

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  • Material focus: Exploring properties of computational composites

    Sokoler, T. & Vallgårda, A. K. A., 2009, Proceedings of the 27th international conference on Human factors in computing systems. Association for Computing Machinery, s. 4147-4152

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  • Materialising affective experiences: Designing for personal grief practices

    Ravn, N. E., Sveegaard, N. S. & Fritsch, J., 1 jul. 2024, Proceedings of the 2024 ACM Designing Interactive Systems Conference. s. 685-698 14 s.

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  • Material Programming: a Design Practice for Computational Composites

    Vallgårda, A., Boer, L., Tsaknaki, V. & Svanæs, D., 23 okt. 2016, Proceedings of the 9th Nordic Conference on Human-Computer Interaction (NordiCHI '16). New York, USA: Association for Computing Machinery, 10 s. 46

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  • Material Programming: A New Interaction Design Practice

    Vallgårda, A., Boer, L., Tsaknaki, V. & Svanæs, D., 4 jun. 2016, Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems: DIS '16 Companion. Association for Computing Machinery, s. 149-152

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  • Measuring the "Why" of Interaction: Development and Validation of the User Motivation Inventory (UMI)

    Brühlmann, F., Vollenwyder, B., Opwis, K. & Mekler, E. D., 2018, Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, CHI 2018, Montreal, QC, Canada, April 21-26, 2018. Mandryk, R. L., Hancock, M., Perry, M. & Cox, A. L. (red.). Association for Computing Machinery, s. 106 1 s.

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  • Media and games: an intermedial framework

    Jørgensen, I. K. H., 2018, FDG '18 Proceedings of the 13th International Conference on the Foundations of Digital Games: August 7–10, 2018, Malmö, Sweden. Dahlskog, S., Deterding, S., Font, J., Khandaker, M., Olsson, C. M., Risi, S. & Salge, C. (red.). Association for Computing Machinery, 10 s. 24. (Foundations of Digital Games Conference Proceedings).

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  • Media filter access

    Cermak-Sassenrath, D., Watkins, C. & Kenobi, B., 2013, Proceedings of The 9th Australasian Conference on Interactive Entertainment (IE 2013): Matters of Life and Death. New York: Association for Computing Machinery, 35

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  • MetaCompose: A Compositional Evolutionary Music Composer

    Scirea, M., Togelius, J., Eklund, P. & Risi, S., apr. 2016, Evolutionary and Biologically Inspired Music, Sound, Art and Design: 5th International Conference, EvoMUSART 2016, Porto, Portugal, March 30 -- April 1, 2016, Proceedings. Springer Publishing Company, s. 202-217 (Lecture Notes in Computer Science, Bind 9596).

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  • Metagames: On the ontology of games outside of games

    Debus, M. S., aug. 2017, Proceedings of the 12th International Conference on the Foundations of Digital Games: FDG '17. Association for Computing Machinery, 9 s. 18. (Foundations of Digital Games Conference Proceedings).

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  • Migration of a sharing platform from Copenhagen to Aarhus: a live exploration of how social innovations may travel

    Messeter, J., Gronvall, E., Malmborg, L., Fitzpatrick, G., Subasi, Ö., Brandt, E., Sønderlev Christensen, M. & Raben, T., 15 aug. 2016, PDC '16 Proceedings of the 14th Participatory Design Conference: Short Papers, Interactive Exhibitions, Workshops: Volume 2. Association for Computing Machinery, s. 107-108 2 s. (Proceedings of the Participatory Design Conference).

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  • MMOGs and the Ecology of Fiction: Understanding LOTRO as a Transmedial World

    Tosca, S. P. & Klastrup, L., 2009, Breaking New Ground: Innovation in Games, Play, Practice and Theory. DIGRA, Bind http://www.digra.org/dl. s. net 9 s.

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  • Mobilizing Senior Citizens in Co-design Work

    Malmborg, L., Werner, K., Gronvall, E., Messeter, J. & Raben , T., 24 aug. 2015, Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct: MobileHCI '15. New York: Association for Computing Machinery, s. 916-919 4 s.

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  • Modeling Routinization in Games: An Information Theory Approach

    Wallner, S., Pichlmair, M., Hecher, M. & Wimmer, M., 2015, Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play: CHI PLAY '15. New York, NY, USA: Association for Computing Machinery, s. 727-732 6 s.

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  • Modelling Cooperative Work at a Medical Department

    Christensen, L. R. & Hildebrandt, T., 2017, C&T '17 Proceedings of the 8th International Conference on Communities and Technologies. Association for Computing Machinery, s. 46-55 10 s.

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  • Modelling Global Pattern Formations for Collaborative Learning Environments

    Grappiolo, C., Cheong, Y.-G., Khaled, R. & Yannakakis, G. N., 4 jul. 2012, Advanced Learning Technologies (ICALT), Proceedings of the International IEEE Confeerence on. IEEE Communications Society, s. 726-727 2 s.

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  • Monitoring the GDPR: European Symposium on Research in Computer Security

    Kock, E. A., Basin, D. & Debois, S., 2019, Computer Security – ESORICS 2019: European Symposium on Research in Computer Security. Springer, s. 681-699 (Lecture Notes in Computer Science, Bind 11735).

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  • Monte-Carlo Tree Search for Simulated Car Racing

    Fischer, J., Falsted, N., Vielwerth, M., Togelius, J. & Risi, S., 2015, Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015), June 22-25, 2015, Pacific Grove, CA, USA. Association for Computing Machinery, 5 s.

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  • Monuments For A Departed Future: Designing For Critical Engagement With An Ideologically Contested Museum Collection

    Ryding, K. & Løvlie, A. S., 20 apr. 2018, MW18: Museums and the Web 2018: Selected Papers and Proceedings from an International Conference. Silver Spring, MD: Museums and the Web

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  • Mood Dependent Music Generator

    Scirea, M., 2013, Advances in Computer Entertainment: 10th International Conference, ACE 2013 Boekelo, The Netherlands, November 2013 Proceedings. Reidsma, D. (red.). Springer, Bind 8253. s. 626-629 4 s. (Lecture Notes in Computer Science).

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  • Mood Expression in Real-Time Computer Generated Music using Pure Data

    Scirea, M., Nelson, M., Cheong, Y.-G. & Bae, B. C., aug. 2014, Proceedings of the ICMPC-APSCOM 2014 Joint Conference. College of Music, Yonsei University, s. 263-267 5 s.

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  • "Mothers as Candy Wrappers": Critical Infrastructure Supporting the Transition into Motherhood

    Britton, L., Barkhuus, L. & Semaan, B., dec. 2019, Proceedings of the ACM on Human-Computer Interaction: GROUP. Association for Computing Machinery, Bind 3. 21 s. 232

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  • Motor Memory in HCI

    Patibanda, R., Semertzidis, N. A., Scary, M., Delfa, J. N. L., Andres, J., Baytas, M. A., Martin-Niedecken, A. L., Strohmeier, P., Fruchard, B., Leigh, S.-W., Mekler, E. D., Nanayakkara, S., Wiemeyer, J., Berthouze, N., Kunze, K., Rikakis, T., Kelliher, A., Warwick, K., Hoven, E. V. D. & Mueller, F. '. & 1 flere, Mann, S., 2020, Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, CHI 2020, Honolulu, HI, USA, April 25-30, 2020. Bernhaupt, R., Mueller, F. '., Verweij, D., Andres, J., McGrenere, J., Cockburn, A., Avellino, I., Goguey, A., Bjøn, P., Zhao, S., Samson, B. P. & Kocielnik, R. (red.). Association for Computing Machinery, s. 1-8 8 s.

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  • Move Closer: Towards Design Patterns To Support Initiating Social Encounters

    Mitchell, R. & Boer, L., 6 maj 2017, Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems: CHI EA '17. Association for Computing Machinery, s. 2781-2787 6 s.

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  • MR Auto Racing - Mixed Reality Game for Public Installation

    Cermak-Sassenrath, D., 2007, Lecture Notes in Informatics (LNI) - Proceedings. Beiträge der 37. Jahrestagung der Gesellschaft für Informatik e. V. (GI). Bonn, Bind 1. s. 570-4

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  • Multiplayer Modeling via Multi-Armed Bandits

    Gray, R. C., Zhu, J. & Ontañón, S., 2021, 2021 IEEE Conference on Games (CoG). s. 01-08 8 s.

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  • Multiple perspectives on self-care: How can healthcare professionals and patients contribute to design?

    Das, A. & Svanæs, D., 2010, Proceedings of Therapeutic Strategies A Challenge for User Involvement in Design: Workshop in conjunction with NORDICHI 2010. Aarhus University, s. 9 1 s.

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  • Museum Facebook Users… Who Are They?

    Holdgaard, N., 2012, The Transformative Museum. Proceedings.. Roskilde Universitetsforlag, s. 150-163

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  • MusicalAid: A Playful Collaborative Music Tool for People Finding it Difficult to Handle Common Instruments

    Grönvall, E., 11 feb. 2024, TEI '24: Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, s. 1-6 6 s.

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  • Musicians’ Initial Encounters with a Smart Guitar

    Rossitto, C., Rostami, A., Tholander, J., McMillan, D., Barkhuus, L., Fischione, C. & Turchet, L., 2018, NordiCHI '18 Proceedings of the 10th Nordic Conference on Human-Computer Interaction. Association for Computing Machinery, s. 13-24

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  • MyReDiary: Co-Designing for Collaborative Articulation in Physical Rehabilitation

    Bagalkot, N. L. & Sokoler, T., 2011, ECSCW 2011: Proceedings of the 12th European Conference on Computer Supported Cooperative Work. Springer Publishing Company, s. 121-132

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  • MyReDiary: exploring the design for supporting adherence to physical rehabilitation

    Boutrup, J., Odelhei, K., Bagalkot, N. L. & Sokoler, T., 2013, PervasiveHealth '13 Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare. IEEE, 4 s.

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  • Navigating complexity: design facilitation for collaborative solutions to urban challenges

    Starostka, J., Neuhoff, R., Morelli, N. & Simeone, L., 23 jun. 2024, Proceedings of DRS2024. 2024 udg. Boston: Design Research Society, Bind DRS.

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  • Navigating Relationships and Boundaries: Concerns around ICT-uptake for Elderly People

    Hornung, D., Müller, C., Shklovski, I., Jakobi, T. & Wulf, V., 2017, Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems: CHI 2017. Association for Computing Machinery, s. 7057-7069

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  • Needs of Head and Neck Cancer Patients and Stakeholders During Rehabilitation

    Karampela, M., Porat, T. & Mylonopoulou, V., jun. 2019, Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, May 20–23, 2019, Trento, Italy: PervasiveHealth'19. Association for Computing Machinery, s. 415-421

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  • Negotiation of values as driver in community-based PD

    Gronvall, E., Malmborg, L. & Messeter, J., 15 aug. 2016, PDC '16 Proceedings of the 14th Participatory Design Conference: Full papers - Volume 1. Association for Computing Machinery, s. 41-50 10 s. (Proceedings of the Participatory Design Conference).

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  • New Channels, New Possibilities: A typology and classification of social robots and their role in multi-channel public service delivery

    Pieterson, W., Ebbers, W. & Østergaard Madsen, C., 1 sep. 2017, International Conference on Electronic Government . Berlin: Springer, Bind 16. s. 47-59 12 s. (Lecture Notes in Computer Science, Bind 10428).

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  • New Materiality in Intimate Care

    Almeida, T., 12 sep. 2019, Proceedings of the 2nd Textile Intersections Conference . United Kingdom: Loughborough University

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  • Next Steps for Human-Computer Integration

    Mueller, F. F., Lopes, P., Strohmeier, P., Ju, W., Seim, C., Weigel, M., Nanayakkara, S., Obrist, M., Li, Z., Delfa, J., Nishida, J., Gerber, E. M., Svanaes, D., Grudin, J., Greuter, S., Kunze, K., Erickson, T., Greenspan, S., Inami, M. & Marshall, J. & 6 flere, Reiterer, H., Wolf, K., Meyer, J., Schiphorst, T., Wang, D. & Maes, P., apr. 2020, Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. New York, NY, USA: Association for Computing Machinery, s. 1–15 (ACM Annual Conference on Human Factors in Computing Systems (CHI)).

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  • Novelty-driven Particle Swarm Optimization

    Galvao, D., Lehman, J. A. & Urbano, P., 2015, Artificial Evolution: 12th International Conference, Evolution Artificielle, EA 2015, Lyon, France, October 26-28, 2015. Revised Selected Papers. Springer, s. 177-190 14 s. (Lecture Notes in Computer Science, Bind 9554).

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  • Now It's Personal: On Abusive Game Design

    Wilson, D. & Sicart (Vila), M. A., maj 2010, Future Play Conference Proceedings. Association for Computing Machinery, s. 64 8 s.

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  • Now That's What I Call a Robot(ics Education Kit)!

    Fey, J., Robinson, R., Ovali, S., Laffan, N., Weatherwax, K., Dagan, E. & Isbister, K., 11 feb. 2024, Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, s. 1-14

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  • Off-Peak: An Examination of Ordinary Player Experience

    Tyack, A. & Mekler, E. D., 2021, CHI '21: CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery

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