Teknik og materialevidenskab
Software engineering
100%
Robots
95%
Semantics
91%
Experiments
67%
Robotics
57%
Nearest neighbor search
47%
Data structures
46%
Industry
45%
Containers
45%
Natural language processing systems
44%
Eye tracking
43%
Spreadsheets
43%
Planning
41%
Machine learning
40%
Modular robots
39%
Computer programming languages
38%
Communication
36%
Freight transportation
34%
Specifications
34%
Ecosystems
34%
Syntactics
34%
Visualization
33%
Evolutionary algorithms
32%
Neural networks
31%
Taxonomies
30%
Computer hardware
29%
Artificial life
29%
Labels
28%
Eye movements
27%
Data privacy
27%
Costs
26%
Data storage equipment
26%
Chemical analysis
26%
Internet of things
25%
Model checking
25%
Controllers
25%
Feedback
25%
Network protocols
24%
Binary decision diagrams
24%
Sampling
24%
Cameras
24%
Virtual reality
23%
Metadata
22%
Acoustic waves
22%
Reinforcement learning
20%
Health
20%
Clocks
19%
Application programming interfaces (API)
19%
Software architecture
19%
Multi-task learning
18%
Scalability
18%
Benchmarking
17%
Display devices
17%
Liquids
17%
Sensors
17%
Learning systems
15%
Smartphones
15%
Set theory
15%
Linux
15%
Factorization
14%
Museums
14%
Monitoring
14%
Artificial intelligence
14%
Concretes
14%
Labeling
14%
Modeling languages
13%
Wearable computers
13%
Availability
13%
Productivity
13%
Big data
13%
Static analysis
13%
Glossaries
13%
Topology
12%
Cloud computing
12%
Blockchain
12%
Polynomials
12%
Cellular telephones
12%
Testing
12%
Bluetooth
12%
Linguistics
12%
Decision making
11%
Classifiers
11%
Deep learning
11%
Data Analytics
11%
Human computer interaction
11%
Information management
11%
Servers
11%
Ecology
11%
Microbial fuel cells
11%
Tensors
11%
Formal methods
10%
Open source software
10%
Gold
10%
Engines
10%
Mobile computing
10%
Internet
10%
Agglomeration
10%
Pipelines
10%
Computational complexity
10%
Electric network analysis
10%
Matematik
Type Theory
23%
Model
21%
Container
18%
Counting
17%
Quicksort
15%
Abstraction
15%
Hashing
14%
Semantics
13%
Language
13%
Calculus
12%
Planning
12%
Recursion
12%
Graph in graph theory
11%
Vessel
10%
Lower bound
10%
Syntax
10%
Locality
10%
Pivot
9%
Modeling
9%
Feature Model
8%
Subgraph
8%
Vertex of a graph
8%
Specification
8%
Time Complexity
8%
Denotational Semantics
7%
Output
7%
Architecture
7%
Programming Languages
7%
Spreadsheet
7%
Term Rewriting
6%
Dependent
6%
Communication
6%
Independence
6%
Design
6%
Leakage
6%
Music
6%
Metamodel
6%
Game
6%
Modeling Language
6%
Framework
6%
Real-time
6%
Sequent Calculus
6%
Hardness
6%
Path
6%
Undecidability
5%
Interaction
5%
Exponential time
5%
Automata
5%
Costs
5%
Hash Function
5%
Reasoning
5%
Family
5%
Intuitionistic Logic
5%
Feature Modeling
5%
External Memory
5%
False
5%
Generator
5%
Refinement
5%
Fragment
5%
Channel Capacity
5%
Sparsity
5%
Randomized Algorithms
5%
Dichotomy
5%
Samfundsvidenskab
election
19%
citizen
18%
interaction
15%
software
14%
voter
12%
social media
11%
Teaching
10%
teacher
9%
education
9%
Denmark
9%
debt management
8%
voting
8%
Open Sources
8%
programming
8%
twitter
7%
learning
7%
audit
7%
communication
7%
public service
7%
software development
7%
digitalization
7%
public sector
6%
time
6%
electronics
5%
Internet
5%
event
5%
news
5%
methodology
5%
artifact
5%
management
5%
educational activities
5%
innovation
5%
interview
5%
protest
5%
student
5%
indebtedness
5%