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Procedural Content Generation for Games

Kursus

Beskrivelse

This course is designed to introduce students to the topics within the field of Procedural Content Generation (PCG). The goal is to give a practical overview of the filed that will allow them to explore the topics in depth and find interesting and useful applications in their game development (or other artistic) work.
Kursus periode01/01/2026 → …
Kursus niveauMSc
KursusformatD - Aflevering med mundtlig eksamen